Digital Foundry’s brilliant-as-usual tech breakdown highlights the game’s use of the PS5’s highly optimised loading times - made possible by its SSD and I/O - to jump quickly between its dual protagonists of Peter Parker and Miles Morales, as well as effectively eliminating loading times when fast-travelling freely around the game’s open map. If Spider-Man 2 does eventually swing onto PC, it’ll be interesting to see what kind of system requirements it lands with. The sooner, the better, based on what we’ve heard so far. While there’s no official word on a Spider-Man 2 PC version just yet, the appearance of previous PS5 exclusives over the last couple of years hopefully means it’s just a matter of time. It sounds like Spider-Man 2 is pretty damn good, going by reviews that have appeared today ahead of the web-slinging sequel’s release on PlayStation 5 this Friday.
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